![]() With this understanding that we will not incorporate these skills in an unethical manner and/or a manner in which violates this agreement, let’s click I Agree. For this article, we are dissecting a portion of game hacking to learn the methodologies and the workflow of someone analyzing binaries to modify attributes in memory. I wanted to take a moment to point out that modifications to the binary – in order to gain an unfair advantage over others – is directly against the license agreement. We are now faced with the licensing agreement. After opening the downloaded exe file, the following dialog window appears. Let’s take a quick moment to install the game. This is the latest version at the time of this publication. The version that will be used in this article is v1.3.0.0 on Windows. ![]() If you’d like to work through the process along with this blog article, you can find the latest download at. ![]() The game that will be analyzed is called AssaultCube. Although the author nor Offensive Security have any concrete methods for game developers to prevent this method of hacking, we encourage those building games to consider the contents and try to come up with creative solutions to combat these hacks. We would rather you, as the reader, take this understanding to analyze computer programs that can be reported under the responsible disclosure process to help better security issues in the world.
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